NPC

The npc_x variables (where x is a number between 1 and 3) are used to specify which NPCs from the data\npcs.txt will be spawned using the respective Z1 - 3 tiles, when placed in a level. If an NPC variable is left unset, then placing the corresponding NPC tile will simply do nothing and no NPC will be spawned. This will be the same if the NPC variable is assigned a value of None. Supplying an invalid/nonexistent NPC name to one of the variables will result in a GSON error when the room containing the NPC is entered.

For more information about what NPCs are available to spawn, and how to modify and create new NPCs, see the NPCs section for detailed descriptions.