Adding Art Alts
Adding art alts. can be done by modifying the game’s SWF. Making art alts. requires an understanding of existing art alts. so that frame and layer patterns can be replicated correctly based on what is being created (e.g. all tilesets require the same basic layout, just different graphics). Once the graphics have been developed, AS (ActionScript) linkage must be applied to that the game has a name it can use to reference the asset, just like with the other art alts.
[UNDER DEVELOPMENT: Current information is bare-bones and will be updated with more detail in a future update.]