Area Label Frame

Area Label Frame

The area label is the unique graphic that appears on screen whenever a new area is entered. The area label frame variable refers to a specific frame of the area label symbol, located inside the game’s SWF, informing the game which graphic to render--basically acting as an ID for each graphic. Below is a list detailing what frame holds each graphic, and some examples of area labels on the right:

  • 00 - No Area Label
  • 01 - The End
  • 02 - Arid Flats
  • 03 - Overflow
  • 04 - The Split
  • 05 - Wall of Sorrow
  • 06 - SS Exodus
  • 07 - Retrograde
  • 08 - The Machine
  • 09 - The Hollows
  • 10 - Golgotha
  • 11 - Anguish
  • 12 - Gloom
  • 13 - Blight
  • 14 - Ruin
  • 15 - Nevermore
  • 16 - The Future

Area Image Labels

Area Label Examples

Adding new area labels, or modifying existing ones, involves modifying the game’s SWF. For more information on the SWF and modifying it, click here.